The Z Cloud functions as an efficient host for Zynga's gaming infrastructure, and its smooth operation paved the way for more of Zynga's external cloud activity to return in house.Īs enterprises ramp up cloud adoption, service-level agreements play a major role in ensuring quality enterprise application performance. Once it slowed to a predictable growth path, Leinwand explained at the time, the game's operation would then be brought back in house to data centers that Zynga either owns or leases.ĬityVille got off to a fast start and Zynga brought it back to data centers purpose-built to support its new Z Cloud infrastructure, an Amazon-like setting. With CityVille, Zynga decided to conduct the whole launch in the cloud and let its rapid expansion occur there, if the game was destined to succeed. Zynga had already switched the burden of supporting many of its peak daily active users into Amazon's EC2. InformationWeek disclosed last May, prior to Zynga's initial public offering, that the game maker had begun to use Amazon's EC2 cloud as its launchpad for new games with the 2010 release of CityVille, one of its most successful games Eastern Tuesday, after the close of markets. The shift toward in-house operations will be announced during Zynga's fourth-quarter and full-year 2011 earnings call, scheduled for 5 p.m. But it also represents how quickly the supplier of social networking games is revising its approach. That would still make Zynga one of the largest implementers of hybrid cloud computing, building regular use of the public cloud into its IT staff's planning for how it will add to and use its own data centers. More Hardware Insights White Papers More > Reports More > Webcasts More >
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